Scene.cs 518 B

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  1. using System;
  2. using System.Collections.Generic;
  3. using System.Linq;
  4. using System.Text;
  5. using System.Threading.Tasks;
  6. namespace KYFramework
  7. {
  8. public sealed class Scene : Entity
  9. {
  10. public string Name { get; set; }
  11. public Scene()
  12. {
  13. }
  14. public Scene(long id) : base(id)
  15. {
  16. }
  17. public override void Dispose()
  18. {
  19. if (this.IsDisposed)
  20. {
  21. return;
  22. }
  23. base.Dispose();
  24. }
  25. }
  26. }