using BHJD.DEMdll.Public; using Unity.Mathematics; namespace QuYuSaoMiao { public class GeDianShengCheng { public static DemHelper DemHelper() { IDbHelper db = Factory.Load("10.130.100.5", "5432", "postgres", "postgres", "rescue_patrol_platform"); DemHelper ddemHelper = new DemHelper(db); return ddemHelper; } public static double[,] MaxMinPoly(List poly) //多边形矩形边界 { List PolyLon = new List(); List PolyLat = new List(); foreach (double[] element in poly) { PolyLon.Add(element[0]); PolyLat.Add(element[1]); } double[,] MM1 = new double[2, 2]; MM1[0, 0] = PolyLon.Min(); //经度最小(西界) MM1[0, 1] = PolyLon.Max(); //经度最大(东界) MM1[1, 0] = PolyLat.Min(); //纬度最小(南界) MM1[1, 1] = PolyLat.Max(); //纬度最大(北界) return MM1; } public static bool isinpoly(double[] zuobiao, List poly, DemHelper demHelper) //已经替换成在边界内算法 { double[,] polyOut = MaxMinPoly(poly); if (zuobiao[0] <= polyOut[0, 0] || zuobiao[0] >= polyOut[0, 1] || zuobiao[1] <= polyOut[1, 0] || zuobiao[1] >= polyOut[1, 1]) { return false; } else { string polystring = "MULTIPOLYGON((("; foreach (double[] element in poly) { double e0 = element[0]; double e1 = element[1]; polystring = polystring + element[0] + " " + element[1] + ","; } polystring = polystring + poly[0][0] + " " + poly[0][1] + ")))"; string pointstring = "POINT (" + zuobiao[0] + " " + zuobiao[1] + ")"; // Console.WriteLine("isinpoly?"); //Console.WriteLine(pointstring+polystring); string r1 = demHelper.doDetermine(pointstring, polystring); // Console.WriteLine(r1); //double[,] polyOut = MaxMinPoly(poly); //if (zuobiao[0] <= polyOut[0, 0] || zuobiao[0] >= polyOut[0, 1] || zuobiao[1] <= polyOut[1, 0] || zuobiao[1] >= polyOut[1, 1]) // { return false; } // else //{ return (r1 == "True" ? true : false); // } } } //格点生成方法:输入前四个为经纬度上下限,数组为多边形,后两个是经纬度分辨率。输出0经,1纬,2高,3是否被侦察的【01】变量。 public static List NPGenerate(double lonmin, double lonmax, double latmin, double latmax, List juxing, double netscalelon, double netscalelat, DemHelper demHelper) { Console.WriteLine("格点生成"); List netpoints = new List(); for (double[] netpointprev = new double[3] { lonmin, latmax, 0 }; netpointprev[1] >= latmin; netpointprev[1] = netpointprev[1] - netscalelat) { for (netpointprev[0] = lonmin; netpointprev[0] <= lonmax; netpointprev[0] = netpointprev[0] + netscalelon) { if (isinpoly(netpointprev, juxing, demHelper) == true) { double HH = 0; //需要替换为该点【netpointprev[0], netpointprev[1]】高程 double[] netpointtemp = new double[3] { netpointprev[0], netpointprev[1], HH }; //netpointtemp = netpointprev; netpoints.Add(netpointtemp); } } } return netpoints; } //格点初始化 public static List NPprem(List NPcoo) { List NPprem0 = new List(); int i = 0; foreach (double[] element in NPcoo) { //object[] NPrentemp = new object[4] { element[0], element[1], element[2], false }; NPprem0.Add(false); i++; } return NPprem0; } //格点显示,可以不用 public static void ListPoints(List NPtoRead) { int i1 = 0; int i2 = 0; int i3; int irow; int iLine = 1; Console.Write("{"); foreach (double[] element in NPtoRead) { if (i1 != 0 && element[1] != NPtoRead[i1 - 1][1]) { i3 = i1 - 1; irow = i3 - i2 + 1; i2 = i1; iLine++; Console.Write("<本行格点数:" + irow + ">}" + Environment.NewLine + "{"); } string lontax = element[0].ToString("F5"); string lattax = element[1].ToString("F5"); Console.Write("【E" + lontax + " | N" + lattax + " | h" + element[2] + "】\t"); i1++; } i3 = i1 - 1; irow = i3 - i2 + 1; i2 = i1; Console.Write("<本行格点数:" + irow + ">}" + Environment.NewLine); int numberP = NPtoRead.Count; Console.WriteLine("行数:" + iLine + ";格点数量:" + numberP); } //两点间距计算,输出米 public static double distance(double[] P1, double[] P2, DemHelper demHelper) { //double DL = 6371.004 * Math.Acos(Math.Sin(Math.PI / 180 * P1[1]) * Math.Sin(Math.PI / 180 * P2[1]) + Math.Cos(Math.PI / 180 * P1[1]) * Math.Cos(Math.PI / 180 * P2[1]) * Math.Cos(Math.PI / 180 * (P1[0] - P2[0]))) * 1000; //double D = Math.Pow(Math.Pow(DL, 2) + Math.Pow(P1[2] - P2[2], 2), 0.5); //return D; double3 p1 = new double3(); double3 p2 = new double3(); p1.x = P1[0]; p1.y = P1[1]; p1.z = P1[2]; p2.x = P2[0]; p2.y = P2[1]; p2.z = P2[2]; double D1 = demHelper.getDistance(p1, p2); //double DD1 = D1; //Console.WriteLine("距离:" + D1); return D1; } //两点间高度角计算,从P1到P2 public static double angleH(double[] P1, double[] P2, DemHelper demHelper) { if (P1[2] == P2[2]) { return 0; } else if (P1[0] == P2[0] && P1[1] == P2[1]) { if (P1[2] < P2[2]) { return 90; } else { return -90; } } else { //if (P1[2] < P2[2]) //{ double angleH = Math.Asin((P2[2] - P1[2]) / distance(P1, P2, demHelper)) * (180 / Math.PI); return angleH; //} //else //{ // double angleH = Math.Asin((P2[2] - P1[2]) / distance(P1, P2)) * (180 / Math.PI); // return angleH; //} } } //MoveTo,输入单位坐标、目标坐标,输出时步结束时的单位坐标 public static double[] MoveTo(double[] aircraft, double[] target, double V, double TimeStep, DemHelper demHelper) { double[] direction = { (target[0] - aircraft[0]) / distance(aircraft, target, demHelper), (target[1] - aircraft[1]) / distance(aircraft, target, demHelper), (target[2] - aircraft[2]) / distance(aircraft, target, demHelper) }; double[] delta = { direction[0] * V * TimeStep, direction[1] * V * TimeStep, direction[2] * V * TimeStep }; double[] next = { aircraft[0] + delta[0], aircraft[1] + delta[1], aircraft[2] + delta[2] }; return next; } public static bool isBlocked(double[] P1, double[] P2, DemHelper demHelper) //是否被地形遮挡 { double3 p1 = new double3(); double3 p2 = new double3(); p1.x = P1[0]; p1.y = P1[1]; p1.z = P1[2]; p2.x = P2[0]; p2.y = P2[1]; p2.z = P2[2]; //string r2 = demHelper.doIntervisibility(p1, p2);//这三行代码用于运行判定 // Console.WriteLine(r2); //return (r2 == "True" ? false : true); return false; } //是否符合观察条件 public static bool IsInSight(double[] aircraft, double[] netpoint, double LSight, double angleH0, double angleH1, DemHelper demHelper) //-90,-45 { if (distance(aircraft, netpoint, demHelper) <= LSight && angleH0 <= angleH(aircraft, netpoint, demHelper) && angleH1 >= angleH(aircraft, netpoint, demHelper) && isBlocked(aircraft, netpoint, demHelper) == false) { return true; } else { return false; } } //路径生成,输入区域边界,扫描线间距,扫描高度 /// /// /// /// 想定文件 /// 想定文件 低空:300 高空: /// 想定文件 低空 300 /// 想定文件 true /// 想定文件 true /// 想定文件 1 /// 想定文件 /// public static List scanroute(List poly, double ScanRange, double hSC, bool isRealHeight, bool isSurround, int SurroundNum, DemHelper demHelper) { List scanroute = new List(); double HH = 1; //需要替换为该点高程 if (isSurround == false) { double[,] RactEdge = MaxMinPoly(poly); double[] searchpoint = { RactEdge[0, 0] + 0.5 * (ScanRange / (6371004 * Math.Cos(RactEdge[1, 0] * Math.PI / 180) * 2 * Math.PI / 360)), RactEdge[1, 0], HH + hSC }; bool isLastIn = false; int ZF = 1; if (isinpoly(searchpoint, poly, demHelper) == true) { scanroute.Add(searchpoint); isLastIn = true; } searchpoint[1] = searchpoint[1] + ZF * 0.5 * (ScanRange / (6371004 * 2 * Math.PI / 360)); for (;; searchpoint[1] = searchpoint[1] + ZF * 0.5 * (ScanRange / (6371004 * 2 * Math.PI / 360))) { double[] searchpoint1 = { searchpoint[0], searchpoint[1] - ZF * 0.5 * (ScanRange / (6371004 * 2 * Math.PI / 360)), isRealHeight == true ? HH + hSC : hSC }; double[] searchpoint0 = { searchpoint[0], searchpoint[1], isRealHeight == true ? HH + hSC : hSC }; if (isinpoly(searchpoint, poly, demHelper) == true && isLastIn == false) { scanroute.Add(searchpoint1); isLastIn = true; } else if (isLastIn == true && isinpoly(searchpoint, poly, demHelper) == false) { scanroute.Add(searchpoint0); isLastIn = false; if (ZF == 1) { searchpoint[0] = searchpoint[0] + ScanRange / (6371004 * Math.Cos(RactEdge[1, 0] * Math.PI / 180) * 2 * Math.PI / 360); searchpoint[1] = RactEdge[1, 1] + 0.5 * (ScanRange / (6371004 * 2 * Math.PI / 360)); } else { searchpoint[0] = searchpoint[0] + ScanRange / (6371004 * Math.Cos(RactEdge[1, 0] * Math.PI / 180) * 2 * Math.PI / 360); searchpoint[1] = RactEdge[1, 0] - 0.5 * (ScanRange / (6371004 * 2 * Math.PI / 360)); } ZF = -ZF; } if (searchpoint[0] > RactEdge[0, 1]) { break; } } return scanroute; } else { int len = poly.Count; for (int i = 0; i < len; i++) { double[] p = poly[i]; double[] p1 = poly[i == 0 ? len - 1 : i - 1]; double[] p2 = poly[i == len - 1 ? 0 : i + 1]; double v1EW = (p1[0] - p[0]) * (6371004 * Math.Cos(p[1] * Math.PI / 180) * 2 * Math.PI / 360); double v1SN = (p1[1] - p[1]) * (6371004 * 2 * Math.PI / 360); double n1 = Math.Sqrt(v1EW * v1EW + v1SN * v1SN); v1EW /= n1; v1SN /= n1; double v2EW = (p2[0] - p[0]) * (6371004 * Math.Cos(p[1] * Math.PI / 180) * 2 * Math.PI / 360); double v2SN = (p2[1] - p[1]) * (6371004 * 2 * Math.PI / 360); double n2 = Math.Sqrt(v2EW * v2EW + v2SN * v2SN); v2EW /= n2; v2SN /= n2; if (v1EW != v2EW) { double l = -ScanRange / Math.Sqrt((1 - (v1EW * v2EW + v1SN * v2SN)) / 2); double vEW = v1EW + v2EW; double vSN = v1SN + v2SN; double n = l / Math.Sqrt(vEW * vEW + vSN * vSN); vEW *= n; vSN *= n; double VEW = vEW / (6371004 * Math.Cos(p[1] * Math.PI / 180) * 2 * Math.PI / 360); double VSN = vSN / (6371004 * 2 * Math.PI / 360); double[] searchpoint = { p[0] + VEW, p[1] + VSN, isRealHeight == true ? HH + hSC : hSC }; //H需替换为该点高程 scanroute.Add(searchpoint); } } int len2 = scanroute.Count; if (SurroundNum >= 2) { for (int i = 2; i <= SurroundNum; i++) { for (int j = 0; j < len2; j++) { scanroute.Add(scanroute[j]); } } } return scanroute; } } //航线转object public static List RouteInput(string TurningPointName, List TurningPointLocation, string TurningPointType, double TurningPointVelocity, double SegmentFlightFuelConsumption, double SegmentFlightTime, double TurningRadius) { List SCIP = new List(); int i = 0; foreach (double[] element in TurningPointLocation) { object[] SCIPtemt = { $"{TurningPointName}{i}", element, $"{TurningPointType}", TurningPointVelocity, SegmentFlightFuelConsumption, SegmentFlightTime, TurningRadius }; SCIP.Add(SCIPtemt); i++; } return SCIP; } //扫描线显示,不用管 public static void ListscanRoute(List SCtoRead) { Console.WriteLine("【showSC】"); foreach (double[] element in SCtoRead) { string lontax = element[0].ToString("F5"); string lattax = element[1].ToString("F5"); Console.WriteLine("【E" + lontax + " | N" + lattax + " | h" + element[2] + "】\t"); } } } }