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- using Cysharp.Threading.Tasks;
- using KYFramework;
- using KYFramework.Network;
- namespace SimulationServer;
- [MessageHandler]
- public class C2S_SimulationResultMessageHandler : AMRpcHandler<C2S_SimulationResult,S2C_SimulatinResult>
- {
- protected override UniTask Run(Session session, C2S_SimulationResult message, S2C_SimulatinResult response, Action reply)
- {
- //FlyComponent flyComponent = Game.Scene.GetComponent<FlyComponent>();
- // response = new S2C_SimulatinResult();
- //
- // response.TaskResponseTime = flyComponent.Result.TaskResponseTime;
- // response.TaskTotalTime = flyComponent.Result.TaskTotalTime;
- // response.SingleJoinTime = flyComponent.Result.SingleJoinTime;
- // response.SingleEffectiveTaskTime = flyComponent.Result.SingleEffectiveTaskTime;
- //
- // response.SingleAllPeopeo = flyComponent.Result.SingleAll_Peopeo;
- // response.SingleEachPeople = flyComponent.Result.SingleEach_People;
- // response.SpeedPatrol = flyComponent.Result.Speed_Patrol;
- // response.VoyagePatrol = flyComponent.Result.Voyage_Patrol;
- // response.TimeAllPatrol = flyComponent.Result.Time_AllPatrol;
- // response.FireJoinTime = flyComponent.Result.FireJoinTime;
- // response.FuelSingle = flyComponent.Result.Fuel_Single;
- // response.AirportUseSituation = flyComponent.Result.AirportUseSituation;
- // response.NavUseSituation = flyComponent.Result.NavUseSituation;
- //
- // response.FireJoinTimeEconomical = flyComponent.Result.FireJoinTime_Economical;
- // response.FuelSingleEconomical = flyComponent.Result.Fuel_Single_Economical;
- // response.AirportUseSituationEconomical = flyComponent.Result.AirportUseSituation_Economical;
- // response.NavUseSituationEconomical = flyComponent.Result.NavUseSituation_Economical;
- reply();
- return UniTask.CompletedTask;
- }
- }
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