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- using KYFramework;
- using MathNet.Numerics.Distributions;
- using Model;
- using MongoDB.Bson;
- using SimulationCommon;
- using SimulationServer.Utils;
- namespace SimulationServer;
- public class AircraftXCJJ : AircraftEntity
- {
- public XCJJTask taskContent;
- public MissionEndPoint MissionEndPoint;
- public bool IsOver;
- public bool Success;
- public TaskParameter taskParameter;
- public GetNCData getNCData;
- public double resulttime;
- public bool isReadNC;
- Text_readNC text_ReadNC;
- public override void End()
- {
- TotalFuelConsumption = TurningPoints[0].RemainingFuel - TurningPoints[^1].RemainingFuel;
- }
- public override void Reset()
- {
- base.Reset();
- IsOver = false;
- Success = false;
- TotalTime = 0;
- }
- public override void Start()
- {
- if (!isReadNC)
- {
- getNCData = new GetNCData();
- getNCData.initlatitudes = FlightPlanEditor.medicalTargetPoint[0].TargetPointLatitude;
- getNCData.initlongitudes = FlightPlanEditor.medicalTargetPoint[0].TargetPointLongitude;
- bool isSuccess3 = false;
- while (!isSuccess3)
- {
- isSuccess3 = getNCData.GetData();
- }
- text_ReadNC = new Text_readNC();
- text_ReadNC.initlatitudes = FlightPlanEditor.medicalTargetPoint[0].TargetPointLatitude;
- text_ReadNC.initlongitudes = FlightPlanEditor.medicalTargetPoint[0].TargetPointLongitude;
- bool isSuccess = false;
- while (!isSuccess)
- {
- isSuccess = text_ReadNC.GetNCData();
- }
- isReadNC = true;
- }
- int hour = Convert.ToInt32(taskContent.missionInformation.StartTime.Split("时")[0]);
- int Day = Convert.ToInt32(taskContent.missionInformation.StartDate.Split("年")[1].Split("月")[1].Split("日")[0]);
- ////Console.WriteLine("hour:" + hour);
- //double windSpeed = Convert.ToDouble(TargetQiXiangInfoSave("风速", hour));
- ////Console.WriteLine("windSpeed:" + windSpeed);
- //double vis = Convert.ToDouble(TargetQiXiangInfoSave("能见度", hour));
- ////Console.WriteLine("vis:" + vis);
- FlightPlanEditor.missionpoint.MissionPointLatitude = FlightPlanEditor.medicalTargetPoint[0].TargetPointLatitude;
- FlightPlanEditor.missionpoint.MissionPointLongitude = FlightPlanEditor.medicalTargetPoint[0].TargetPointLongitude;
- FlightPlanEditor.missionpoint.MissionPointHeight = FlightPlanEditor.medicalTargetPoint[0].TargetPointHeight;
- Console.WriteLine("Latitude:" + FlightPlanEditor.missionpoint.MissionPointLatitude + "_" + "Longitude:" + FlightPlanEditor.missionpoint.MissionPointLongitude + "_" + "Height:" + FlightPlanEditor.missionpoint.MissionPointHeight);
- FXJHGenerate.FromStartToMission(FlightPlanEditor, ref TurningPoints);//生成从起点到任务段起点的航路点
- //// 吊运上升速度 吊运下降速度 Task文件读取 // Editor里读天气根据时间
- //resulttime = get_result_time_rope(taskParameter.Height, taskParameter.liftPersonnel, windSpeed, vis, taskParameter.liftUpSpeed, taskParameter.liftDownSpeed).time;//索滑降模型输出的索滑降时间
- //Console.WriteLine("resulttime:" + resulttime);
- //FXJHGenerate.SuoHuaJiang(resulttime, FlightPlanEditor, ref TurningPoints);
- FXJHGenerate.FromMissionToEnd(FlightPlanEditor, FXJHGenerate.SuoHuaJiangMissionEndPoint(FlightPlanEditor), ref TurningPoints);
- FXJHGenerate.FXJHTPDiedai(FlightPlanEditor, ref TurningPoints, Velocitys, FuelConsumptions);
- // 飞到目标点时间与人员存活时间做对比 有一个人活着,整个任务成功
- double time = 0;
- for (int i = 0; i < TurningPoints.Count - 1; i++)
- {
- time += TurningPoints[i].SegmentFlightTime; // 判断幸存-1
- }
- //Console.WriteLine("time:" + time);
- int patientCount = FlightPlanEditor.medicalTargetPoint[0].TargetType.Count; // 伤患人数
- List<string> diseaseTypes = new List<string>();
- for (int i = 0; i < FlightPlanEditor.medicalTargetPoint[0].TargetType.diseaseTypes.Length; i++)
- {
- diseaseTypes.Add(FlightPlanEditor.medicalTargetPoint[0].TargetType.diseaseTypes[i]);
- }
- int medicCount = taskParameter.MedicalStaffCount; // 医护人员数量
- // 交接时间为5分钟
- double handoverTime = 5;
- // 计算总急救时间
- double totalEmergencyTime = CalculateTotalEmergencyTime(diseaseTypes);
- // 计算平均急救时间(每个医护人员分担的时间)
- double averageEmergencyTimePerMedic = totalEmergencyTime / medicCount;
- // 计算总时间(平均急救时间 + 交接时间)
- double totalTime = averageEmergencyTimePerMedic + handoverTime;
- Console.WriteLine($"总急救时间(平均每个医护人员): {averageEmergencyTimePerMedic} 分钟");
- Console.WriteLine($"总时间(包括交接时间): {totalTime} 分钟");
- Random rand = new Random();
- List<Patient> patients = new List<Patient>();
- for (int i = 0; i < patientCount; i++)
- {
- patients.Add(new Patient()
- {
- Id = i + 1,
- DiseaseType = diseaseTypes[i],
- GoldenHour = 0
- });
- }
- patients = MedicalRescue.ProcessPatients(patients, rand);
- // 对患者进行排序
- var sortedPatients = patients.OrderBy(p => DiseasePriorityService.GetPriority(p.DiseaseType))
- .ThenBy(p => p.GoldenHour)
- .ToList();
- // 输出排序后的患者列表 // 从是事故点到医院的飞行时间 + 5分钟的交接时间 < 黄金时间 ? 成功:失败
- foreach (var patient in sortedPatients)
- {
- Console.WriteLine($"sortedPatients ID: {patient.Id}, Disease: {patient.DiseaseType}, Golden Hour: {patient.GoldenHour:F2}");
- }
- // 注意:实际项目中,每次转运一名伤员的操作可能涉及更多的逻辑,比如更新数据库中的转运状态等。
- for (int i = 0; i < TurningPoints.Count; i++) // 总飞行时间
- {
- TotalTime += TurningPoints[i].SegmentFlightTime; // 总时间 //仿真轮次1 数值1
- }
- Console.WriteLine("TotalTime:" + TotalTime);
- IsOver = true;
- End();
- }
- static double CalculateTotalEmergencyTime(List<string> diseaseTypes)
- {
- double totalTime = 0;
- // 这里假设有一个方法GetEmergencyTimeFromDatabase,它根据疾病类型从数据库获取急救时间,此处应为从数据库中读取
- foreach (var diseaseType in diseaseTypes)
- {
- double emergencyTime = GetEmergencyTimeFromDatabase(diseaseType);
- totalTime += emergencyTime;
- }
- return totalTime;
- }
- // 模拟从数据库获取急救时间的方法
- static double GetEmergencyTimeFromDatabase(string diseaseType)
- {
- // 这里应该是实际的数据库查询逻辑
- // 但为了示例,我们直接返回一个模拟值
- switch (diseaseType)
- {
- case "aa": //HeartAttack
- return 2; // 心脏病急救时间为2分钟
- case "bb": //Stroke
- return 5; // 中风急救时间为5分钟
- case "cc": //Trauma
- return 10; // 创伤急救时间为10分钟
- case "dd":
- return 15;
- case "ee":
- return 20;
- default:
- return 0;
- }
- }
- // 假设从前端接收到的数据结构
- public class Patient
- {
- public int Id { get; set; }
- public string DiseaseType { get; set; }
- public double GoldenHour { get; set; } // 患者的黄金救援时间应由黄金救援时间程序获得
- }
- public class DiseaseInfo
- {
- public string DiseaseType { get; set; }
- public double MinGoldenHour { get; set; }
- public double MaxGoldenHour { get; set; }
- }
- public class MedicalRescue
- {
- private static Dictionary<string, DiseaseInfo> diseaseDatabase = new Dictionary<string, DiseaseInfo>
- {
- { "aa", new DiseaseInfo { DiseaseType = "aa", MinGoldenHour = 1, MaxGoldenHour = 3 } },
- { "bb", new DiseaseInfo { DiseaseType = "bb", MinGoldenHour = 2, MaxGoldenHour = 4 } },
- { "cc", new DiseaseInfo { DiseaseType = "cc", MinGoldenHour = 3, MaxGoldenHour = 5 } },
- { "dd", new DiseaseInfo { DiseaseType = "dd", MinGoldenHour = 4, MaxGoldenHour = 6 } },
- { "ee", new DiseaseInfo { DiseaseType = "ee", MinGoldenHour = 5, MaxGoldenHour = 7 } },
- // 添加更多疾病类型
- };
- public static List<Patient> ProcessPatients(List<Patient> patients, Random rand)
- {
- foreach (var patient in patients)
- {
- var diseaseInfo = GetDiseaseInfo(patient.DiseaseType); // MinGoldenHour MaxGoldenHour 数据库读取
- double goldenHour = GenerateRandomGoldenHour(rand, diseaseInfo.MinGoldenHour, diseaseInfo.MaxGoldenHour);
- Console.WriteLine($"Patient ID: {patient.Id}, Disease: {patient.DiseaseType}, Golden Hour: {goldenHour:F2}");
- patient.GoldenHour = goldenHour;
- }
- return patients;
- }
- public static DiseaseInfo GetDiseaseInfo(string diseaseType)
- {
- if (diseaseDatabase.ContainsKey(diseaseType))
- {
- return diseaseDatabase[diseaseType];
- }
- throw new ArgumentException("Unknown disease type.");
- }
- public static double GenerateRandomGoldenHour(Random rand, double min, double max)
- {
- double mu = (max + min) / 2;
- double sigma = (max - min) / 6;
- var normal = new Normal(mu, sigma);
- return normal.Sample();
- }
- }
- // 假设数据库中的疾病优先级信息
- public class DiseasePriority
- {
- public string DiseaseType { get; set; }
- public int Priority { get; set; } // 优先级,数字越小优先级越高
- }
- // 静态类,包含与疾病优先级相关的静态方法
- public static class DiseasePriorityService
- {
- // 数据库查询(实际项目中应该是从数据库读取)
- public static List<DiseasePriority> GetDiseasePriorities()
- {
- return new List<DiseasePriority>
- {
- new DiseasePriority { DiseaseType = "aa", Priority = 5 },
- new DiseasePriority { DiseaseType = "bb", Priority = 4 },
- new DiseasePriority { DiseaseType = "cc", Priority = 3 },
- new DiseasePriority { DiseaseType = "dd", Priority = 2 },
- new DiseasePriority { DiseaseType = "ee", Priority = 5 },
- };
- }
- // 根据疾病类型获取优先级
- public static int GetPriority(string diseaseType)
- {
- var priorities = GetDiseasePriorities().ToDictionary(dp => dp.DiseaseType, dp => dp.Priority);
- if (priorities.TryGetValue(diseaseType, out int priority))
- {
- return priority;
- }
- return int.MaxValue; // 如果没有找到,返回一个很大的数作为默认优先级
- }
- }
- // 吊运函数
- public static handling_result get_result_time_rope(double H, int person_number, double windspeed, double vis, double upspeed, double downspeed)
- {
- handling_result result = new handling_result();
- if (windspeed < 8 && vis > 3)
- {
- result.time = (person_number * H) / downspeed + (person_number * H) / upspeed;
- result.success = true;
- }
- else
- {
- result.success = false;
- }
- return result;
- }
- public string TargetQiXiangInfoSave(string s, int hour)
- {
- string result = hour.ToString() + "-" + s;
- for (int i = 0; i < FlightPlanEditor.medicalTargetPoint[0].TargetQiXiangInfos.Length; i++)
- {
- }
- switch (s)
- {
- case "温度":
- break;
- case "湿度":
- break;
- case "能见度":
- break;
- case "风速":
- break;
- case "风向":
- break;
- case "天气":
- break;
- }
- return result;
- }
- public static int GetDaysInYear(int year, int month, int day)
- {
- int[] daysInMonths = { 31, 28, 31, 30, 31, 30, 31, 31, 30, 31, 30, 31 };
- if (IsLeapYear(year))
- {
- daysInMonths[1] = 29;
- }
- int days = day;
- for (int i = 0; i < month - 1; i++)
- {
- days += daysInMonths[i];
- }
- return days;
- }
- public static bool IsLeapYear(int year)
- {
- return (year % 4 == 0 && year % 100 != 0) || (year % 400 == 0);
- }
- }
- [ObjectSystem]
- public class AircraftXCJJAwakeSystem : AwakeSystem<AircraftXCJJ, FlightPlanEditor>
- {
- public override void Awake(AircraftXCJJ self, FlightPlanEditor flightPlanEditor)
- {
- self.FlightPlanEditor = flightPlanEditor;
- self.Awake();
- }
- }
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