EventStruct.cs 1.2 KB

12345678910111213141516171819202122232425262728293031323334353637383940414243444546474849505152535455565758596061626364656667686970717273747576777879
  1. using Model;
  2. namespace SimulationServer;
  3. public struct ServerStart
  4. {
  5. }
  6. public struct CreateMHTask
  7. {
  8. public MHTaskConfig MHTaskConfig;
  9. public EditorConfig EditorConfig;
  10. }
  11. public struct CreateZCTask
  12. {
  13. public EditorConfig EditorConfig;
  14. public ZCTask ZCTask;
  15. }
  16. public struct CreateSeaSJTask
  17. {
  18. public EditorConfig EditorConfig;
  19. public SeaSouJiuTask SeaSJTask;
  20. }
  21. public struct CreateLandSXTask
  22. {
  23. public EditorConfig EditorConfig;
  24. public LandSouXunTask LandSXTask;
  25. }
  26. public struct CreateKZDYTask
  27. {
  28. public EditorConfig EditorConfig;
  29. public KZDYTask KZDYTask;
  30. }
  31. public struct CreateKTKSTask
  32. {
  33. public EditorConfig EditorConfig;
  34. public KTKSTask KTKSTask;
  35. }
  36. public struct CreateZSJYTask
  37. {
  38. public EditorConfig EditorConfig;
  39. public ZSJYTask ZSJYTask;
  40. }
  41. public struct CreateJJJYTask
  42. {
  43. public EditorConfig EditorConfig;
  44. public JJJYTask JJJYTask;
  45. }
  46. public struct CreateSHJTask
  47. {
  48. public EditorConfig EditorConfig;
  49. public SHJTask SHJTask;
  50. }
  51. public struct CreateXHTask
  52. {
  53. public EditorConfig EditorConfig;
  54. public XHTask XHTask;
  55. }
  56. public struct MHSimulationOver
  57. {
  58. public MHRescueMission Mission;
  59. }
  60. public struct XHSimulationOver
  61. {
  62. public XHRescueMission Mission;
  63. }