namespace KYFramework { public static class TimeHelper { public const long OneDay = 86400000; public const long Hour = 3600000; public const long Minute = 60000; /// <summary> /// 客户端时间 /// </summary> /// <returns></returns> public static long ClientNow() { return Game.Scene.GetComponent<Timer>().ClientNow(); } public static DateTime DateTimeNow() { return DateTime.Now; } public static long ServerNow() { return Game.Scene.GetComponent<Timer>().ServerNow(); } public static long ServerFrameTime() { return Game.Scene.GetComponent<Timer>().ServerFrameTime(); } public static long ClientFrameTime() { return Game.Scene.GetComponent<Timer>().ClientFrameTime(); } } }