namespace KYFramework
{
    public static class TimeHelper
    {
        public const long OneDay = 86400000;
        public const long Hour = 3600000;
        public const long Minute = 60000;
        
        /// <summary>
        /// 客户端时间
        /// </summary>
        /// <returns></returns>
        public static long ClientNow()
        {
            return Game.Scene.GetComponent<Timer>().ClientNow();
        }
        
        public static DateTime DateTimeNow()
        {
            return DateTime.Now;
        }
        
        public static long ServerNow()
        {
            return  Game.Scene.GetComponent<Timer>().ServerNow();
        }

        public static long ServerFrameTime()
        {
            return Game.Scene.GetComponent<Timer>().ServerFrameTime();
        }
        
        public static long ClientFrameTime()
        {
            return Game.Scene.GetComponent<Timer>().ClientFrameTime();
        }
    }
}