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修改陆上变量名称

liyang 6 months ago
parent
commit
6554c382de

+ 5 - 7
SimulationServer/Entity/AircraftLandSJ.cs

@@ -294,7 +294,8 @@ public class AircraftLandSJ : AircraftEntity
 
             if (isseePerson)
             {
-                if(FlightPlanEditor.targetpoint[0].TargetType.Type == "遇险人员")
+                double seeTime = 0;
+                if (FlightPlanEditor.targetpoint[0].TargetType.Type == "遇险人员")
                 {
                     Text_readNC text_ReadNC = new Text_readNC();
                     text_ReadNC.initlatitudes = FlightPlanEditor.targetpoint[0].TargetPointLatitude;
@@ -308,13 +309,11 @@ public class AircraftLandSJ : AircraftEntity
 
                     double windSpeed = Math.Sqrt(wind[0] * wind[0] + wind[1] * wind[1]);
 
-                    for (int i = 0; i < TurningPoints.Count - 1; i++) // 总飞行时间
+                    for (int i = 0; i < TurningPoints.Count - 1; i++)
                     {
-                        TotalTime += TurningPoints[i].SegmentFlightTime; // 总时间
+                        seeTime += TurningPoints[i].SegmentFlightTime;
                     }
 
-                    double time = TotalTime; //time——搜索时间,单位:秒;数据测试用
-
                     double latitude = FlightPlanEditor.targetpoint[0].TargetPointLatitude; //落水人员纬度;数据测试用
                     double longitude = FlightPlanEditor.targetpoint[0].TargetPointLongitude; //落水人员经度,数据测试用
 
@@ -323,7 +322,7 @@ public class AircraftLandSJ : AircraftEntity
                     resulttime = get_result_time_rope(30, FlightPlanEditor.targetpoint[0].TargetType.Count, windSpeed, visibility, 0.75, 1.38).time; //调运时间
                     Console.WriteLine("resulttime:" + resulttime);
                     //Console.WriteLine("survivalTime:" + survivalTime);
-                    if (survivalTime * 3600 > time)
+                    if (survivalTime * 3600 > seeTime)
                     {
                         Success = true;
                     }
@@ -397,7 +396,6 @@ public class AircraftLandSJ : AircraftEntity
             TotalTime += TurningPoints[i].SegmentFlightTime; // 总时间
         }
 
-
         TotalFuelConsumption = TurningPoints[0].RemainingFuel -
                                TurningPoints[TurningPoints.Count - 1].RemainingFuel;
 

BIN
SimulationServer/bin/Debug/net7.0/SimulationServer.dll


BIN
SimulationServer/bin/Debug/net7.0/SimulationServer.exe


BIN
SimulationServer/bin/Debug/net7.0/SimulationServer.pdb